In schools, digital proficiency must have the same weight as acquiring linguistic and scientific skills. This the theme behind the day organised today at the Laboratorio-Museo Tecnologic@mente of Ivrea, which saw the presentation of the Olivetti Microninja, a mini-computer created ad-hoc for children between the ages of 8 and 13. During the two training sessions - one in the morning the other in the afternoon - five classes from the Ivrea Istituto Comprensivo were able to try out the new device and get to grasps with the basic notions behind coding.

Using the Microninja it is possible to create school documents and execute web searches for an active accompanied approach to the technological world. This is, in fact, an integral part of a project designed and developed for children, parents and teachers aimed at learning how to interact with programming and technology through play and games.

Today children and young people use technologies passively: apps, social networks, smartphones, tablets, smart TV: Microninja includes apps and games specially studied to introduce children, parents and teachers to the world of programming and code in an entertaining, enthralling way.

Coding is recognised as an efficient vehicle for providing transversal digital experiences for both adults and young people. We live in a world where great technological developments have taken place, that have radically changed the way we work and how we relate to one another.
To be able to orient ourselves correctly, we need to understand these technologies and how to use them: learning how to program (coding) is an important skill for us to be aware citizens in the future, not just passive users but active participants in the world.

This Induction day marks the beginning of an effective partnership between the Natale Capellaro Foundation and Olivetti, which envisages firstly the creation of new learning labs designed and produced using technology developed and marketed by Olivetti Scuola Digitale.

The President of the Foundation, Luciano Iorio, has expressed his deep satisfaction with the new learning path followed, observing that it integrates perfectly and coherently with the catalogue proposed annually by the museum to schools of every level and standing. “This initiative sees the legacy of one of the most important industrial realities of our country – Olivetti - undisputed excellence of the Canavese - united with Tecnologic@mente, a museum that serves to convey this value system to the upcoming generations, assisted by innovative technologies and products of Olivetti production. This is basically a summary of what we explain to our visitors every day”.

Gaetano di Tondo, Olivetti Institutional & External Relations Manager comments:” This is a ground-breaking initiative, the first step in a commonly-held programme that will see an increasing presence of Olivetti in schools and learning contexts throughout the area, aimed at promoting the tradition of innovation always at the core of this company”.

Fabio Zanino, Sales Consultant of Olivetti Scuola Digitale, declares: “An occasion, especially for our smallest participants, to come into physical contact with creations that have made Olivetti history and to get involved in a coding lab, learning through play the principals behind computational reasoning”.

Great enthusiasm is surrounding this project because it sees the collaboration of two realities burgeoning on the same terrain. Adopting a genial approach to learning, it contributes towards promulgating digital literacy and computational thinking in a correct, creative manner, inexorably recalling the ideas and philosophy of Adriano Olivetti, which enriches with content and significance the educational offer”, affirms Stefano Sertoli, Mayor of the City of Ivrea.

The day concluded with the presentation of the Scuolabook Network Olivetti platform to teachers from the local area.